tag:blogger.com,1999:blog-8076432836709775084.post968801593614297224..comments2024-03-28T02:14:56.184-07:00Comments on Giulio Prisco: Telepresence Education for a Smarter WorldGiulio Priscohttp://www.blogger.com/profile/13811681020661409028noreply@blogger.comBlogger16125tag:blogger.com,1999:blog-8076432836709775084.post-25869300400510701562010-06-02T07:35:01.347-07:002010-06-02T07:35:01.347-07:00@Extie: Being flexible, general purpose and open e...@Extie: Being flexible, general purpose and open ended is a unique and very important feature of SL.<br /><br />One does not necessarily tire of the narrow range of services/entertainment etc the specialist platform offers. Email is still my favorite way to communicate with others!<br /><br />By the way, I think I have found a good way to do <a href="http://giulioprisco.blogspot.com/2010/06/Giulio Priscohttps://www.blogger.com/profile/13811681020661409028noreply@blogger.comtag:blogger.com,1999:blog-8076432836709775084.post-77632298763449744292010-06-02T02:54:52.689-07:002010-06-02T02:54:52.689-07:00>I find Teleplace much more immersive than SL&l...>I find Teleplace much more immersive than SL<.<br /><br />I find Halo 3 much more immersive than SL. <br /><br />Anything designed to accomplish one thing (or only a few things) can devote all of its resources to that one task. SL, on the other hand, has a purpose that goes beyond being a "3D chatroom", or a first-person-shooter or anything else that you could probably do in SL, Extropia DaSilvahttps://www.blogger.com/profile/13835594840650345569noreply@blogger.comtag:blogger.com,1999:blog-8076432836709775084.post-34118416541936786982010-06-02T01:27:25.693-07:002010-06-02T01:27:25.693-07:00@Valkyrie
Of course interface technologies that d...@Valkyrie<br /><br />Of course interface technologies that do not requite the user to wear special interface gear have an advantages.<br /><br />I doubt current lidar controls can resolve fine movements (like typing) at a distance. Also, they require the user to always be in unobstructed line of sight, which is a limitation.<br /><br />However, five to ten years are a long time for a rapidly Giulio Priscohttps://www.blogger.com/profile/13811681020661409028noreply@blogger.comtag:blogger.com,1999:blog-8076432836709775084.post-52069763784608398082010-06-01T19:01:29.769-07:002010-06-01T19:01:29.769-07:00@Remi and Giulio
Datagloves are actually likely t...@Remi and Giulio<br /><br />Datagloves are actually likely to be superseded quickly by lidar controls like the xBox's Project Natal. As Lidars continue to advance in sophistication the need to use any sort of body wear is likely to become less and less important. Haptic systems are as yet still too primitive to make it worth the added cost for cheap effective VR, so I expect haptics to remainValkyrie Icehttps://www.blogger.com/profile/08847675099789308340noreply@blogger.comtag:blogger.com,1999:blog-8076432836709775084.post-4965691304069752042010-06-01T01:57:55.574-07:002010-06-01T01:57:55.574-07:00@Serendipity:
Re Open Cobalt. It has physics, fly...@Serendipity:<br /><br />Re Open Cobalt. It has physics, flying etc., the difference is that you have to program it yourself. Open Cobalt is not a VR world, but a platform for building VR worlds. It seems to me that as a platform it is good enough to implement all the features found in other VR worlds. Teleplace is built on top of the Open Croquet system, of which Cobalt is the current version.<Giulio Priscohttps://www.blogger.com/profile/13811681020661409028noreply@blogger.comtag:blogger.com,1999:blog-8076432836709775084.post-54954687395079620312010-06-01T00:37:15.715-07:002010-06-01T00:37:15.715-07:00@Serendipity:
I answered that it is much more imm...@Serendipity:<br /><br /><i>I answered that it is much more immersive when dealing with other people to meet in some embodiment in a 3D space...</i><br /><br />This is one of the standard answers, and one that I frequently give to people asking this question. But I am afraid most applications don't really need that much immersion. Take a look at the links in <a href="http://Giulio Priscohttps://www.blogger.com/profile/13811681020661409028noreply@blogger.comtag:blogger.com,1999:blog-8076432836709775084.post-16196273476489467472010-05-31T19:31:08.057-07:002010-05-31T19:31:08.057-07:00(rest of above comment this environment insisted w...(rest of above comment this environment insisted was "too long")<br /><br />There is also a synergy where many things that would be expensive to perfect in the physical world are cheaper to experiment with in the virtual world. There are also virtual/physical world mashups that are possible and interesting. Like physical event overflow or additional attendance in virtual worlds and Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-8076432836709775084.post-25765190246403027032010-05-31T19:30:08.345-07:002010-05-31T19:30:08.345-07:00A friend asked me a question last night that I fel...A friend asked me a question last night that I felt a bit challenged to answer. She asked "What is it I can do with a avatar in a virtual world that I cannot do just as well at my desk with a good 3D web and other more specialized 3D tool plus better web video-conferencing and virtual remote presence (but no avatar particularly needed) than I have today?"<br /><br />I especially thingAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-8076432836709775084.post-87066055806211912112010-05-30T12:09:33.833-07:002010-05-30T12:09:33.833-07:00@Serendipity - of course I agree with you, but I a...@Serendipity - of course I agree with you, but I am afraid many administrators in the public and private sector don't. They have seen some bad press linking SL to porn & gambling, and this is the image they have of SL. And of course I agree with you, sex is not porn, but I am afraid the same administrators might not see it this way.<br /><br />Believe me, I know what I am talking about. IGiulio Priscohttps://www.blogger.com/profile/13811681020661409028noreply@blogger.comtag:blogger.com,1999:blog-8076432836709775084.post-28146415801752836792010-05-30T11:26:19.575-07:002010-05-30T11:26:19.575-07:00One early commend before I dig into this more. I ...One early commend before I dig into this more. I am really fed up with even the supposed friends of SL talking about porn and gambling when they speak about SL. It is defensive and incorrect. LL took measures to very seriously limit gambling many years ago. While there is sex in SL this is not surprising considering there are people in SL. It is not at all that obtrusive and LL again has Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-8076432836709775084.post-88951004876493343912010-05-28T10:27:12.215-07:002010-05-28T10:27:12.215-07:00@ Peter and Kate: I think it is a safe to assume t...@ Peter and Kate: I think it is a safe to assume that the students have suitable equipment. At least in the more developed regions of the world, they usually do. For the rest of the world, let's wait and see if initiatives like OLPC have the impact they deserve.<br /><br />Most educational institutions that I know would never buy computing equipment for students. And this is good: if they didGiulio Priscohttps://www.blogger.com/profile/13811681020661409028noreply@blogger.comtag:blogger.com,1999:blog-8076432836709775084.post-59835041626588469642010-05-28T08:05:54.144-07:002010-05-28T08:05:54.144-07:00A number of programs require students to purchase ...A number of programs require students to purchase their own laptops.Kate Mirandahttps://www.blogger.com/profile/17740956164355102313noreply@blogger.comtag:blogger.com,1999:blog-8076432836709775084.post-72443563765092162512010-05-28T01:02:55.123-07:002010-05-28T01:02:55.123-07:00I should add that present economic realities may w...I should add that present economic realities may well constrain the extent to which multiple input devices can be deployed, both on campus and remotely.Peter Millerhttps://www.blogger.com/profile/17811527782413146351noreply@blogger.comtag:blogger.com,1999:blog-8076432836709775084.post-54489938553203799372010-05-28T00:59:48.175-07:002010-05-28T00:59:48.175-07:00As Peter says, multiuser virtual reality would bri...As Peter says, multiuser virtual reality would bring shared presence (everyone can see what others are doing in realtime) and collaborative edutainment sessions to foldit, and also provide a much more intuitive, native 3D user interface.<br /><br />Re datagloves: as mentioned in the essay, I believe user interfaces are about to undergo radical paradigm shifts in this decade, with VR head trackingGiulio Priscohttps://www.blogger.com/profile/13811681020661409028noreply@blogger.comtag:blogger.com,1999:blog-8076432836709775084.post-48826840654613010122010-05-28T00:41:28.947-07:002010-05-28T00:41:28.947-07:00SL would bring shared presence to fold.it. A stude...SL would bring shared presence to fold.it. A student could watch a more experienced mentor use the interface, both inworld and by viewing the mentor desktop streamed inworld. Moreover, they could swap roles at any time and communicate freely using voice. The mentor, of course, could be another student.<br /><br />I think the option of moving between different input devices, including hand input, Peter Millerhttps://www.blogger.com/profile/17811527782413146351noreply@blogger.comtag:blogger.com,1999:blog-8076432836709775084.post-13376371605937234302010-05-28T00:20:48.031-07:002010-05-28T00:20:48.031-07:00Hi Giulio,
It seems to me that there is fundamen...Hi Giulio, <br /><br />It seems to me that there is fundamental feature lacking for these tools for becoming good education devices: intuitive manipulation of objects, so that one may conduct experiments, essay and errors strategies, etc. Here is for instance an example of what I see as a perfect tool for education (and research, btw, because in my opinion education and research will become one Rémi Sussanhttps://www.blogger.com/profile/01273889270228476450noreply@blogger.com